Friday, February 18, 2011

ENTRY 1: Snow White And Friends Sounds List Suggestion

To: whom it may concern.

I am writing to suggest sounds for the play.

 Scene 1

The music will start even before the characters (Queen B) starts talking


and this will play softly hunters say "Yes your highness! Your wish is our command!" at the end of the scene



Scene 2

This scene starts with the following and it will play softly in the background.

http://www.nes-snes-sprites.com/nes-snes-sprites/NES%20Soundtracks/mp3/Tetris%20(Tengen)/Loginska.mp3

and

the mood changes to happy before Snow White finds Rapunzel's hair with

http://www.nes-snes-sprites.com/nes-snes-sprites/NES%20Soundtracks/mp3/Super%20Mario%20Bros/Overworld_Theme.mp3

and it will play softly until the scene ends*
*maybe not until the end....if sth can be done.

Scene 3

the scene starts with and it goes down softly as the characters starts to speak. This would create the motion of the onset for climax of evil in the play.

http://www.nes-snes-sprites.com/nes-snes-sprites/NES%20Soundtracks/mp3/Tetris%20(Tengen)/Loginska.mp3 


Scene 4

Before Hansel and Gretel enters

The Intro for this song plays and Hansel and Gretel enters and gets the audience's attention. Then, it softens until it is barely BARELY heard and the two speaks. *maybe this should be edited to have only the intro looping. OR just let the song goes around SOFTLY BARELY HEARD. I choose this song because it beat and the intro sound sounds of hope and all the nice things of this world.



when they fail, the song would enter a "remix stage" (I will edit it so it sounds of like a cassette in a radio get stuck and tangled-you know what happens to the sound) and stops playing.

After the trio's attempt failed a sound of audience "Uh Oh" (Owwwwwhhhhhh) (lost of hope) will be played.

Then The Queen in Disguise will offer Snow White the apple and she takes the first bite and fell down.

The following will start to play (because it was used as a theme of evil in scene 3, here, the repercussions will have the same theme (SADNESS)

http://www.nes-snes-sprites.com/nes-snes-sprites/NES%20Soundtracks/mp3/Tetris%20(Tengen)/Loginska.mp3 

it will play on and on, softly, even while the Fairygod Mother F, tries to save the day. Still her attempt failed.

Scene 5

I have a problem here because I still cannot get an idea about the prince's portrayal; either they are dumb or cocky or heroic or ........ whatever....

In the end, the story will end up with


 as an emphasis that good and friendship and friendliness triumphs (the value that keeps the story going).

I choose this because as it has more vibration to the sound, it will create an "ahh, lega, ada bunyi bervibration" in the audience so that it enhances their catharsis in seeing that goodness triumphs and they will know that Snow White and Friends will live happily ever after.

P/S I wonder about not starting the play with Mario Overworld's theme as play's theme.

Note: The above are chosen because they are related (to a certain extent in the demography) to the audience's childhood memories. These are simple sounds but they are meant to give a punch to the audience and invoke emotions.

Please note in your judgement that the play's strength is what the audience sees on stage and what they hear the characters say. The sounds and music are only there to help invoke the desired emotion and create dramatic effect. Thank you.

Yours sincerely,

Maariv

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